Electronics Science Technology and Application

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ISSN

2424-8460(Online)

2251-2608(Print)

Article Processing Charges (APCs)

US$800

Publication Frequency

Quarterly

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Published

2024-02-03

Issue

Vol 10 No 5 (2023): Published

Section

Articles

Unity Application of Technology in Game Development

Haoyu Zhu


DOI: https://doi.org/10.59429/esta.v10i5.1451


Keywords: Unity Technology; Game Development; Engine; System


Abstract

Unity is a 3D game development tool and game engine suite, which includes graphics, audio, physics, network and other engine support, and has a very powerful editor to integrate. This paper discusses the application of Unity technology in game development, including the features and functions of engine technology, interface and operation, collision technology and the overall system framework, in-depth research on game development technology, and looks forward to more excellent games.


References

Liu DS. Research on infrared simulation and related technology based on Unity engine. Beijing Jiaotong University, 2016.

Xuan YS. Unity3D Game development [M]. Beijing; People's post out of our society. 2012.

Hu WF. Zhang Q. Mao YQ. Component-based hierarchical statemachine — A reusable and flexible game AI technology[C]. International Information Technology and Artificial Intelligence Conference, IEEE, 2011:20-22.

Leandro GM. Alvim; Adriano Joaquim de Oliveira Cruz. A Fuzzy State Machine applied to an emotion model for electronic game characters[C]. International Conference on Fuzzy Systems (IEEE World Congress on Computational Intelligence), IEEE, 2008:1-6.



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